Stanley Kubrick – a filmography

via Stanley Kubrick – a filmography – on Vimeo.

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Posted by Jake Spurlock April 30th, 2011 — No Comments

The Difference in Apple Software

We were making great progress, but we couldn’t get it done alone. Creating sophisticated software requires a team effort. One person can use smoke and mirrors to make a demo that dazzles an audience. But shipping that to a million customers will expose its flaws and leave everyone looking bad. It is a cliche in our business that the first 90 percent of the work is easy, the second 90 percent wears you down, and the last 90 percent – the attention to detail – makes a good product. Making software that is simultaneously easy to learn, easy to use, friendly, useful, and powerful takes people with an incredible combination of skills, talent, and artistry working together with intensity and patience.

via Graphing Calculator Story.

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Posted by Jake Spurlock April 28th, 2011 — No Comments

The 892 unique ways to partition a 3 x 4 grid

This poster illustrates a change in design practice. Computation-based design—that is, the use of algorithms to compute options—is becoming more practical and more common. Design tools are becoming more computation-based; designers are working more closely with programmers; and designers are taking up programming.

The 892 unique ways to partition a 3 x 4 grid

via The 892 unique ways to partition a 3 x 4 grid.

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Posted by Jake Spurlock April 24th, 2011 — No Comments

Questions You Absolutely Must Ask Your Interviewer

Found this article, thought it was relevant.

During my lengthy job search, I’ve discovered two important things. One: I may have a lot of the answers; but two: I don’t have all the questions.

“Two” got me thinking. In the few interviews I’ve had, I’m bombarded with all kinds of HR-spawned psychological and philosophical questions, and often an online application—pre-interview—will have many similar questions. Some have been insulting, benign, or clearly meant to trip up an applicant with conflicting answers. You know the drill. “Explain a situation where you’ve missed a deadline and what you did to correct the situation.” Well, I’ve never missed a deadline! When an interviewer would ask if I had any questions for them, I’d have a few prepared, but they never seemed to be the right ones.

To correct that mistake and, frankly, turn the tables, I assembled a reference list of questions I thought should be addressed from a candidate’s viewpoint. I had been inspired by the story of Peyton Manning’s first meeting with Jim Irsay, the owner of the Indianapolis Colts. Irsay was impressed that Manning interviewed him as much Irsay interviewed Manning. Imagine Manning asking questions like, “How committed are you to winning?” or “What kinds of coaches am I going to work with?” Questions such as these are relevant for any job candidate.

via Questions You Absolutely Must Ask Your Interviewer |

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Posted by Jake Spurlock April 23rd, 2011 — No Comments

Why businesses commoditize

Marco Arment:

It’s usually in a business’ best interests to commoditize its complements. Microsoft commoditized PC hardware because its software needed a home. Companies that contribute heavily to open-source, such as modern-day IBM, commoditize software because they sell consulting and support services. Google commoditizes applications, platforms, and web technologies because it needs places to put its ads and people to see them. (Google also tries to commoditize anything required to get online: web browsers, DNS, and in some cases, even internet connectivity.) Apple commoditizes apps to make iPhones and iPads more attractive (and exclusive).

via – Facebook’s Open Compute Project.

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Posted by Jake Spurlock April 9th, 2011 — No Comments

3 questions Coudal asks before deciding to take on a project

Can we make money from it?

We’re a going business. We have mortgages to pay. We have tuitions to pay for our kids. We’re not ashamed of making money.

Are we gonna be proud of it when we’re done?

There’s nothing that will break your heart faster than working three months on a project and then, when it’s all done, you’ve sold your soul and compromised and you don’t even want anybody to see it.

Have we learned something new?

That allows us to continue to grow in the skills that we have. It allows us to be better filmmakers and writers and coders and art directors. And it keeps things interesting.

Bootstrapped, Profitable, & Proud: Coudal – 37signals.

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Posted by Jake Spurlock April 8th, 2011 — No Comments