Dammit dammit dammit dammit!

These may seem like obvious lessons, but knowing for certain why a particular idea doesn’t work can often be as valuable as an idea that does. This process highlighted specifically where and why the Engineer is valuable, and how even slightly altering this value can have game-shattering implications.

I love playing this game, Valve has some seriously smart game developers behind the scenes here…

via Team Fortress 2.

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Posted by Jake Spurlock March 2nd, 2010 — No Comments